DetectedFinger Class¶
Namespace: id3.Finger
Definition¶
Represents a detected finger.
class DetectedFinger
class DetectedFinger implements Finalizable
public partial class DetectedFinger
public class DetectedFinger implements AutoCloseable, Serializable
public class DetectedFinger
typedef struct id3DetectedFinger *ID3_DETECTED_FINGER;
Usage¶
detectedFingerInstance = id3finger.DetectedFinger()
Explicit destruction
# ...
del detectedFingerInstance
final detectedFingerInstance = sdk.DetectedFinger();
// ...
Explicit destruction
// ...
detectedFingerInstance.dispose()
using (var detectedFingerInstance = new DetectedFinger())
{
// ...
}
Explicit destruction
var detectedFingerInstance = new DetectedFinger()
// ...
detectedFingerInstance.Dispose()
try (DetectedFinger detectedFingerInstance = new DetectedFinger()) {
// ...
}
Explicit destruction
DetectedFinger detectedFingerInstance = new DetectedFinger();
// ...
detectedFingerInstance.close();
private var detectedFingerInstance: DetectedFinger? = nil
detectedFingerInstance = try DetectedFinger()
ID3_DETECTED_FINGER hDetectedFinger{};
int err = id3DetectedFinger_Initialize(&hDetectedFinger);
if (err == ID3_SUCCESS) {
// ...
id3DetectedFinger_Dispose(&hDetectedFinger);
}
Properties¶
Name |
Type |
Description |
---|---|---|
Bounds of the detected finger. |
||
int |
Confidence score of the detected finger. |
|
int |
ID of the detected finger. |
|
Position of the detected finger. |
Static Methods¶
Name |
Description |
---|---|
Imports the finger object from a buffer. |