FingerLicense.checkLicense Method

Module: FingerLicense

Definition

Checks a license from a file.

This function does two things:

  • First it loads the license from a file using the given path

  • Then it checks the validity of the license regarding the host it is called on (Windows, Linux, Android …)

Important

Calling this function is required to get access to the license member getters.

Note

The optional parameter is required on Android and must be the JNIEnv* pointer casted as a void*. It can be set as NULL for other devices.

@staticmethod
check_license(license_path: str) -> None

Parameters

license_path str
in Absolute or relative path to the license file.

Exceptions

An error has occurred during Finger Library execution.
static void checkLicense(String? licensePath)

Parameters

licensePath String
in Absolute or relative path to the license file.

Exceptions

An error has occurred during Finger Library execution.
public static void CheckLicense(string licensePath)

Parameters

licensePath string
in Absolute or relative path to the license file.

Exceptions

An error has occurred during Finger Library execution.
public static void checkLicense(String licensePath) throws FingerException

Parameters

licensePath String
in Absolute or relative path to the license file.

Exceptions

An error has occurred during Finger Library execution.
public static func checkLicense(licensePath: String) throws

Parameters

licensePath String
in Absolute or relative path to the license file.

Exceptions

An error has occurred during Finger Library execution.
int id3FingerLicense_CheckLicense (
    const char * licensePath,
    void * optionalParameter)

Parameters

licensePath const char *
in Absolute or relative path to the license file.

optionalParameter void *
in Only used on Android: JNIEnv* pointer casted as a void*. Ignored for other devices.

Returns

int
An error code.
See id3FingerError file for the list of possible error codes.