License activation¶
The activation of a license is required prior to use any module of this SDK.
License manager (Windows only)¶
On windows the graphical License Manager application may also be used to activate licenses. Please refer to the License Manager user’s guide for more details.
Please note that on windows, and windows only, you can lock your license on a USB device.
Command-line interface¶
A command-line activation software is available in the activation/cli-tool directory.
For example on linux x64:
cd activation/cli-tool/linux/x64
chmod +x id3LicenseActivationCLI
./id3LicenseActivationCLI --help
Several options are possible to activate a license. See License activation options for details.
Activation with a serial number:
id3LicenseActivationCLI.exe --activate .\data\id3Finger.lic --serialkey="XXXX-XXXX-XXXX-XXXX"
Activation with an activation key:
id3LicenseActivationCLI.exe --activate .\data\id3Finger.lic --activationkey="email-XXXXXXXX-XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX"
Activation with credentials:
id3LicenseActivationCLI.exe --activate .\data\id3Finger.lic --login="[email protected]" --password="myPassword" --reference="XXXXXXXX"
Programmatic activation¶
It is generally preferred to activate the license programmatically within your application. See License Handling for details.
Note
On mobile devices, the License hardware code is linked to the application itself, so programmatic activation is the only way to activate a license in this case.
License activation options¶
The following license activation options are available:
Serial number: A unique key in the format
XXXX-XXXX-XXXX-XXXX
allowing a single activation.Activation key: A unique key in the format
email-XXXXXXXX-XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
allowing multiple activations on multiple devices.Credentials: Customer login/password and reference number of the product to be activated.
Important
An internet connection is required to complete the activation procedure.
Unless the Online
option is enabled, once the license is activated, the internet is no longer required.
Note
During the activation process, the SDK license is linked to a unique hardware identifier. See License hardware code for details.